The Power of Posing

Penny_OllieJohnston

This poignant drawing by Ollie Johnston, shows that sometimes just a single pose can tell everything there is to know about a character and its situation. Production drawing from Disney’s The Rescuers.

For animators, the importance of posing can’t be overstated. It’s one of the key components that define this art form in terms of performance, appeal and story telling. Poses, fundamentally, should be thought of as a visual representation of an idea in the form of shapes. After all, animation is defined ultimately by the shapes and how they move. Hence the commonly heard expression that animation is all about pose and timing. But poses always comes first, everything else comes afterwards.

“The key part of action (needs to be) done first, ‘inessentials’ (are) added after the main action is completed.” – Bill Tytla

https://www.youtube.com/watch?v=jF2jn9H7MoU&feature=youtu.be

A marvelous, albeit short, arrangement of “key” drawings (shot mostly on 4’s) by Ollie Johnston from Walt Disney’s The Rescuers . You don’t need a lot of poses to define what you want to say – but everything you do say must be strong, clear and accurately define the energy of the scene.

The pose test is the ultimate expression of the importance of shapes. In such a test, animators aim to find the most expressive shapes that define:

a) the story (main ideas)

b) the emotion and physicality (inner and outer forces)

Therefore, there is first the need to find the correct, most basic expressions that define the skeleton of the scene – as defined by the key story poses – the ones you’ve identified via your thumbnail sketches and notes.

MiltKahl_Rescuers

This beautiful page of thumbnails by Milt Kahl, done for Disney’s The Rescuers, was used to help find and define story poses, rather than animation poses, which aim instead to support and refine the stated expressions in terms of a more complete physicality. Story keys lay the framework for the entire scene, and need to be very carefully explored.

A note about the concept of posing. The key pose is not so much a static “pose” (for example, like what’s commonly glorified in fashion photography), but a moment in time that defines an idea. It is the common mistake of beginners to think that these keys are frozen. More often than not, key poses, especially in the blocking phase,  represent an area defined by a particular expression – an expression that may take, more often than not, a range of frames which will continue to progress or recede in any particular direction. In other words, major story keys, are often just place holders for a region of movement, that defines a singular idea. When any animation is complete, story keys, like any other key frames, often appear seamless among other frames that surround them.

https://youtu.be/xKAGzOvFI9Q

A lovely animation test from Disney’s Beauty and the Beast by the magnificent James Baxter. Notice how each key demonstrates excellent weight, beautiful flow and is loaded with personality and charm.

Only after the basic outline of your scenes are set up, can you, as an animator, begin to refine and clarify the physical path your character takes in order to best express those ideas. This is where you define the physical, visual path that your scene must show so that your ideas, can come across believably. The story (idea) is the goal, but the visual shapes and movement are the foundation (physicality). Or as Paul Rand said so clearly:

“When form predominates, meaning is blunted. But when content predominates, interest lags … the genius comes in when both of these fuse.”

Although timing and movement is as crucial in making any animation complete, it is the poses that ultimately define the ideas, much like a great photograph, painting or logo, can say so much even when idle. Your images, i.e.  your poses, should be so strong and clear that the content that you are trying to get across to an audience is unmistakable, even before the additional elements of form, that is, the use of time and movement, are added to the equation.

StoryvsAnimKeys_web

The differences between “story” vs “animation” keys. Story keys form the foundation of the shot. Individually, story keys may change as supporting animation keys are added.

In terms of working order, it’s always best to know and test those key story poses first. Only then can you fill in the rest of the framework so to speak. Since your story keys are the major pillars of your shot, your remaining animation keys serve more to accurately flesh out the rest of the structure – defining all those elements that make for solid and entertaining animation.

“Start by thinking like a comic strip artist – if you can develop the ability to encapsulate an expression of attitude in a single drawing (pose), then you’ve already gone some distance towards successfully communicating to your audience.” – Eric Goldberg

When it comes to poses, I personally like to simplify them – thinking of them as remarkably obvious statements of shape and form. In other words, they work, even without detail or polish, or anything fancy.

https://youtu.be/paCj07fROds

With minimal detail, Milt Kahl’s wonderful rough animation test clearly defines the joy, enthusiasm and spirit of its wooden-puppet hero, Pinocchio.

Poses should have all the elements that make for great visual presentation. Here’s a list of things to consider:

  1. Clarity of expression (idea)
  2. Unmistakable visual form (reads even without movement or sound)
  3. Balance (accounts for gravity and momentum)
  4. Staging (what’s the point of view?)
  5. Sense of movement and life (expresses/implies past, present and future action)
  6. Line of action (unifies form and energy)
  7. Believable construction (respect for anatomy)
  8. Line and form (interplay of internal and external form)
  9. Solidity in dimension (real depth)
  10. Solidity in weight (acknowledgement of forces)
  11. Absence of distraction, or disharmonious elements
  12. Appeal

While mastering each element is a monstrous challenge to any artist, such a checklist would be a great way to assess your work. Failure in any one of them risks making your animation anything less than spectacular.

True, there is a lot more to making great animation than ‘just’ posing, but aiming towards making more distinctive and appealing posing will give you a stronger foundation for the rest of your animation to build on.

“For it to entertain, it must capture… it must rivet you to the screen, (and) it must demand your attention. It must hold the audience.” – Glen Keane.

We conclude this post with a delicious collection of scenes by the always excellent Doug Sweetland.  A sequence of animation like this is defined by great posing and supplemented by marvelous execution of movement and timing.

https://www.youtube.com/watch?v=yNRZJTE9bNs&feature=youtu.be

Doug Sweetland’s character animation of the Pelican, from Pixar’s Finding Nemo, stands, in my biased opinion, as one of the best sequences in animation history. It defines all the elements that help distinguish this artform for its unparalleled combined expression of emotion, form, movement, and beauty.

Quick Tip: Always Carry a Note Pad (and a Pen)

Sketchbooks

A shelf displaying a very tiny percentage of a collection of sketchbooks made over the years.

“There are moments in our lives, there are moments in a day, when we seem to see beyond the usual. Such are the moments of our greatest happiness. Such are the moments of our greatest wisdom.” — Robert Henri

Art is all about observation, imagination or some combination of both. Sometimes, if you’re lucky the universe throws you a gift — a brief exaltation of brilliance or insight. Without recording the evidence of such experience, there is no hope of unique education, expression or contribution. An artist should never be without his sketchbook. Yet, I still witness artists (even students!) not carry a sketchbook or notepad of any kind. In this day and age, it’s pretty much unacceptable.

RonHusband_sketchbook

RonHusband_sketchbook2

During my Disney training, former supervising animator, Ron Husband, shared with us pages and pages of these marvelous progression thumbnail drawings he did in his sketchbook — all done from his imagination and memory. To see more of the artist’s work, visit here.)

My own home is littered with sketchbooks, notepads, loose paper, post-its, and whatever else I can record a drawing, a note or tape something into. I make very sure that there’s a surface and a pen everywhere — the studio, living room, kitchen, bedroom, and even the glove compartment of the car. I have stickies or taped notes on our walls, bedside tables and even bathroom mirrors! (My understanding wife has yet to mind — she knows the price of living with a crazy artist!) When I travel, I carry not only my pen-ready smartphone, but at least one empty sketchbook, which sometimes gets filled by the time I return from my trip. And I absolutely love airports — they’re a treasure trove of ideas, personalities and cultural diversity.

WoodyAllen_notes

The prolific Woody Allen, seen here with his pile of notes collected in his bedside table drawer. From Robert B. Weide’s marvelous 2012 documentary on the iconic American director.

Why be so obsessive? The reason is simple; your best ideas don’t come to you when you want them to. It’s the dreaded, cruel truth of being a creative and there’s nothing worse than having a revelation or a novel idea and you not being ready to receive it and record it. You can and will forget. I guarantee it.

WhiteBoardSketch copy

Draw everywhere, on anything. On the left, a tiny digital sketch I made on the smartphone. On the right, a doodle on a dry-erase white board.

It’s not uncommon for me to wake up from a dream, frantically searching for my pen and paper. Sometimes it’s so fleeting I can barely record anything or make them legible enough for deciphering later. But at least I tried. At least I was ready. Yes, it’s true that half those “magical” ideas are more hair-brained than hot. But the point is, you don’t want to be ungrateful (and unready), when you’re being gifted something important or, even possibly, amazing.

https://www.youtube.com/watch?v=7L46vZG-6Lg

The tragically forgetful Lenny, played by Guy Pearce, in Christopher Nolan’s breakout movie, Memento.

Moments of truth are sneak peaks at what is possible. And art is all about that – finding, discovering and recording those revelations and mysteries of mankind – then sharing it with the world.

In the words of Amy Tan, author of The Joy Luck Club:

“Who knows where inspiration comes from. Perhaps it arises from desperation. Perhaps it comes from the flukes of the universe, the kindness of the muses.”

So have your sketch book/notepad/smartphone handy. Because you never know.