Planes, Points & Pins

“An artist must have imagination. An artist who does not use his imagination is a mechanic.” — Robert Henri, Artist

Art is almost all about seeing (and then creating). Sometimes, our source of inspiration lies outside of ourselves, at other times, they come from within. But all artists must be able to see what’s there in front of them in order to portray their artistic vision with clarity and truth. And when doing figurative work, the ability to understand and use planes, points and pins within the anatomical structure makes the artist’s argument that much more convincing.

Here we’ll look at how different styles of artists make use of such concepts to empower their art:

Planes:

Frank Miller’s legendary art from his masterful Graphic Novel series Sin City.

Frank Miller is renown for his graphic brilliance and bold use of black and white. Aside from fantastic composition skills and a superb use of line and shape, what is not always evident is his absolute control of form in his creations. His dominant light and shadows wrap around the almost invisible forms, creating deceptively flat shapes that live on planes of the body and costume, giving them solidity and texture. The interplay of those angular shapes not only create depth but, more importantly, enable a jagged dance between light and shadow — clearly a metaphor for the interesting world of good and evil that is Sin City.

Rough animation drawing by Glen Keane, from Disney’s Beauty and The Beast.

Master animator Glen Keane caught the attention of the world when his Beast became the prominant creation behind the first ever animated film to be nominated for a Best Picture Oscar. The acting and sheer physical force of the character brought immense feeling to the screen — feeling that even the most novice of animation fans could recognize as unusually powerful. But what always makes Glen’s work so complete (among other things) is his use of planes; they add dimension and presence to his art. Although he’s working only in lines, we can see how the planes of the face, body, legs and arms all line up in a way that plants the character solidly in his own three dimensional space, making the illusion of life completely convincing.

Points:

Francisco de Goya’s Two Old Men Eating Soup is known as part of his “Black Paintings”

Goya’s work is almost always loaded with emotion and story. It was part of his brooding nature and his interest to portray human upheaval, triumph and suffering — he was a true historian of his era. A master draftsman, he controlled his brush as he would a pen, giving immense detail in his creations with the simplest of brush strokes. Here, we can see the astute usage of points — lines of direction created to guide the eye of the spectator. Sometimes, these invisible lines of action lie along the edges of a form, while at other times, they emerge from within it, each with its own role to play. All great artists and filmmakers do this; drawing attention and bringing drama to the composition by aligning forms to create movement and aim. In this particular sketch, one can argue that Goya cheated by doubling up on the finger pointing by his two subjects, although it’s more likely that the parallel imagery is intentional.

“Just Bring You” — one of many paintings done by the legendary illustrator Bernie Fuchs.

A master of composition, color and drawing, Bernie Fuchs was (and still is) an inspiration to artists worldwide. Fuchs’ carefully thought out usage of shapes, both geometric and organic, create images so beautiful it’s hard to take one’s eyes off them; they’re always wonderfully balanced yet never static or even. A strong advocate of triangulation in his work, Fuchs’ compositions constantly moves the eyes from one color, one shape or one line to another. He’s not afraid to contrast other elements too, including light and dark, as well as detailed and open spaces. They all keep you traveling from one spot to the next, giving the eye a playful yet unexpected journey in many different ways and along many different paths.

Pins:

Michelangelo’s priceless studies for the Libyan Sibyl.

There are few artists in the world who have moved the art world as much as Michelangelo Buonarroti. Both his paintings and sculptures define weight and form. His masterful understanding of the human body, in all its details both in construction and mechanics (i.e. function) bring great believability to his art. Looking closely, we see he’s totally aware of both the location and action of the joints and intersections of the body’s bones and muscles; the hips, shoulders, ears and the joints of the arms all have relationships with each other. The annotated “pins” indicate both the angle and direction by which the various body parts aim and how they align. This is something many illustrators and animators today often ignore either due to their negligence (laziness) or lack of knowledge of body construction/mechanics.

Chuck Jones’ sketch of Wile. E. Coyote and the Roadrunner.

We all love Chuck Jones for his comic genius. His work defies convention and brings real intelligence to the mere “cartoon short.” But Jones is an amazing draftsman — arguably one of the best ever to don the duties of an animator. His control of the line as well as the weight in his lines, have formed many wonderful moments of caricature and visual delight. But he, like the other masters listed above, make use of all the planar and directional elements that make his figures appear so full and solid. Here, it’s clear that nothing is ever flat nor even. His respect for the alignment of the solid structures (like the skull and hips) and various joints (like the knees and elbows) helps make everything work in harmony — a perfect marriage between design and anatomical structure (form). This is great animation posing.

Summary:

All great art obeys certain laws. When working with figures, building and using that knowledge relating to the planes, points and pins of human (or animal) anatomy can bring great power and believability to one’s work. We must see thru things and beyond the obvious.

“Every block of stone has a statue inside it and it is the task of the sculptor to discover it. — Michelangelo Buonarroti, Artist

Vulnerability

Action painters like Franz Kline went all out in order to create the kind of spontaneity and power in their abstract paintings, forming huge architectural gestures with vibrantly charged brush strokes.

One must be in it and of it wholly. Before a subject can be transmuted aesthetically it must be devoured and absorbed. If it is a painting it must perspire with ecstasy.” — Henry Miller, Writer

Being an artist is both liberating and immensely difficult. Freedom (and authenticity) comes with the price of discipline. Part of that discipline is forcing ourselves to accept the need to be, at times, completely vulnerable. Our art demands it, else it won’t be true nor distinctly ours.

Everyone can recognize a Salvador Dali painting because he did things his way and his way only.

Our logical minds love to get in the way. Rationalizations and the ever-critical left-brain will always do its best to stop us from taking risks. If we hold back, we think that we’ll be less responsible for non-favorable outcomes. But what’s for certain is that we’ll also be far less invested. Perhaps this is why it’s so challenging to find the “best” answers to problems that matter. Creativity won’t lend itself to easy solutions or formulas; we can’t achieve ecstasy without anxiety or pain.

There are no rules to be established, no handy recipes to master, or you will produce nothing but industrial art.” — Henri Matisse, Artist

Sure, there are standards, and if the work is particularly commercial or industrial, then yes, by all means borrow and duplicate; it’ll work, at least for a short while. But if we want to create something new, something exciting, something that lasts, then we must get personally involved. This isn’t popular in today’s large scale corporate culture. Proposals and ideas fostering new approaches or products require research, time and patience — elements viewed as impediments in the drive for short term profits. Furthermore, we all know that groundbreaking work is isn’t easily nor readily accepted. Doing anything new, let alone art, will ALWAYS be challenged.

Art, all art, not just painting, is a foreign city, and we deceive ourselves when we think it familiar. No one is surprised to find a foreign city follows its own customs and speaks its own language. Only a boor would ignore both and blame his defaulting on the place. Everyday this happens to the artist and the art.” — Jeanette Winterson, Writer

The fact that no one wanted his paintings didn’t stop Vincent Van Gogh from continuing to create his art. He produced over 2000 pieces in less than 10 years

Therefore, the artist must remain steadfast and courageous. He must dare to be kind, open and different, to be utterly and completely vulnerable — traits society tells us endanger his very being. But he mustn’t compromise vision or instinct on behalf of fear and insecurity. The monkey brain obsessed with codes and dollar signs — which can carry with them a very convincing allure of certainty — must be ignored.

“Creativity requires the courage to let go of certainties.” — Erich Fromm, Pyschologist

The irony is that there is no such thing as security. If there’s one thing that’s certain in this universe, it’s change and unpredictability. Taking chances and trying new things is not just a way to find personal fulfillment, but the only way forward for mankind. Unfortunately, as much as man has achieved in terms of industrial advances and new technology, the mindset of society is still one of scarcity as the obsessive concentration of wealth and power — often at the expense of many others — continues to dominate our world. Historical hierarchical structures are no longer efficient or pragmatic in a world of almost 8 billion people with vast means of instant communication. Clinging to the old standards of education and careers for security might, ironically, become the one way to lose it in today’s ever-changing world.

“The only people who get paid enough, get paid what they’re worth, are people who don’t follow the instruction book, who create art, who are innovative, who work without a map. That option is now available to everyone, so take it.” — Seth Godin, Writer/Marketer

Tonko House, founded by Dice Tsutsumi and Robert Kondo, is a new animation studio doing things their own ethical and innovative way.

I suspect within the next 25 to 30 years, the world will look vastly different from the one that’s in front of us now. Artists and non-artists alike will be taking a more personal and “artistic” approach to living; no dogmas, no rules, no restrictions on how to be. There will be an opportunity, perhaps even a self-driven obligation, to engage in life and doing a craft, whatever that may be, fully attentive and fully committed. A life of connection rather than one of accumulation.  Process over product, throughout the day, every day.

To let each impression and each germ of a feeling come to completion wholly in itself, in the dark, in the inexpressible, the unconscious, beyond the reach of one’s own intelligence, and await with the deep humility and patience the birth-hour of a new clarity; that alone is living the artist’s life; in understanding as in creating.” — Rainer Maria Rilke, Poet

Ultimately, we can’t do our best holding ourselves back, producing “safe” work. Nor will we ever find real joy and truth in our actions should we act according to other people’s opinions. Personally speaking, the only regrettable mistakes I’ve ever made always involved choosing an outside voice over my own. That kind of pain stays with you for a long long time.

Clint Eastwood’s Million Dollar Baby (2004) was a film no studio wanted to make. This brilliant character study, which Eastwood produced, directed, acted and scored, would eventually win Oscars for best picture, best director, best actress and best supporting actor.

If you’re gonna fail, it’s better to fail on your own terms and not someone else’s.” — Clint Eastwood, Actor/Director